Showing posts with label aliens. Show all posts
Showing posts with label aliens. Show all posts

12/25/2012

Galaxy Guide 4: Alien Races (Star Wars Roleplaying Game Supplement) Review

Galaxy Guide 4: Alien Races (Star Wars Roleplaying Game Supplement)
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A true must-have for those tired of playing Human characters in an Universe as diversed as Star Wars. It is specialy good in giving written explanations for the Attribute Stats, from all the SW books I've read, this, like none other, gives insighful explanations to the alien's species.

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12/02/2012

Star Trek Roleplaying Game Aliens Review

Star Trek Roleplaying Game Aliens
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Decipher's latest RPG guide, "Aliens", is another attractive volume in the familiar style, well worth picking up even if you never play the roleplaying game itself. There are 58 alien races here, lots of non-canonical elaboration about Star Trek aliens' planet names and (rather overly stereotypical) physical and emotional traits from all live-action incarnations of Star Trek. Most entries come with at least one colour photo.
As with Last Unicorn Games (LUG), the previous RPG licensee's efforts, "ST: The Motion Picture " is represented by Betelgeuseans and Zaranites, but this time there are no photos for these guys. Ilia represents the Deltans.
Some other ST races are conspicuous by their absence; I guess Decipher's authors have been cautious about expanding some races we know little about, but even races covered in earlier Decipher volumes aren't in this one (ie, no Regulans/Caitians of ST's old Animated Series this time).
No Grazerites. No Zaldans. There's an Elasian (of TOS), but no Troyians. No "Nemesis" Remans. The Suliban of "Enterprise" are included, but no Denobulans, even though Dr. Phlox is mentioned in the Introduction. Several major Delta Quadrant aliens are included for gamers wanting to keep the USS Voyager lost in space.
One surprise is that the Efrosian UFP President of "ST VI: The Undiscovered Country" is given yet another overhaul. (The name "Efrosian" was supposedly given to the alien race introduced in "ST IV: The Voyage Home" by the Makeup Dept. and named for Paramount's Mel Efros. The term was then popularised by "Cinefantastique" magazine and the old FASA RPG materials - and most recently by the Pocket Books novel "In the Name of Honor". Other Pocket novels and novelizations have called the race "Deltan".) However, in Decipher's "Aliens" volume, the ST VI UFP President's pic represents the Atreonids of Atreos IV. Sigh...
Anyway, this book is beautifully presented and well worth checking out! Green cover this time.

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3/15/2012

Ultimate Alien Anthology (Star Wars Roleplaying Game) Review

Ultimate Alien Anthology (Star Wars Roleplaying Game)
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Comparing the Ultimate Alien Anthology to the original Alien Anthology is much like comparing a Cadillac to a LeCar. Where the original book evoked yawns with its bland artwork, uninspired layout, and strange, bipolar mix of artistic renderings and photos, the Ultimate book is eye-catching, tasteful, and most importantly, chock full of content.
Starting from the outside, this attractive book gets a BIG mark in the plus column because it's hardcover. Softcover books may be cheaper, but they get damaged too easily. And of course, like most of the recent Star Wars books, it's full-color throughout.
The book begins with a thoughtfully designed table of contents that breaks all of the topic areas into alphabetical lists. As one reads on, it becomes evident that most of the races from the Alien Anthology and the Revised Core Rulebook make a return- a few, most notably the Yuuzhan Vong, have been tweaked- and there are many new races as well. Every single race has a labeled picture, so there will be no doubt what a Chev looks like, or if the picture you're looking at is actually a Chevin. As always, the race profiles and descriptions are informative yet concise.
If this book was simply a list of races it would still be a good product, but it's the extras that really push it over the top. There are literally dozens of items of new gear (look for the Gamorrean Battle Plate!), sixteen new feats, and six new prestige classes: Aerobat, Beastwarden, Bodyguard, Changeling, Mystic Agent, and Telepath. The Big Game Hunter and Findsman are also back in revised form, for a total of eight prestige classes.
The Prestige Classes aren't truly race-specific. For example, you no longer have to be a Gand to be a Findsman (although it certainly helps)- and while an Aerobat is usually a flying character like a Geonosian, it could also work for a character wearing a jump pack. This open-ended approach is a nice touch.
Ironically, the Ultimate Alien Anthology fails to deliver in the one area that the original Alien Anthology shined: non-sentient creatures and animals. Other than a small sidebar for the Beastwarden, there is not a single creature to be found. However, I wouldn't call this a liability because it seems to be a deliberate decision on the part of the authors to keep the book focused on its topic, rather than a careless omission. Hopefully, we'll see a "Creature Anthology" at some point in the future. If you can't wait that long, then you may still find the original Alien Anthology to be useful for that purpose, but in every other way the Ultimate book is clearly superior.
In short, it's my opinion that the Ultimate Alien Anthology is everything that the original book should have been. It's a standout performer with all the style, flair, and depth of information that has been a feature of the last several Star Wars roleplaying books. Whether you are a brand new player or the most discerning GM, I'd recommend it as a solid investment for anyone playing the game.

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3/12/2012

Alien Anthology (Star Wars Roleplaying Game) Review

Alien Anthology (Star Wars Roleplaying Game)
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Wizards of the Coast has gotten a lot of bad flak for their take on the Star Wars Roleplaying Game. I, for one, have been very pleased with most of the books so far. Alien Anthology is no exception. This book contains full-color illustrations and information necessary to run many of your favorite Star Wars aliens as characters including Duros, Zabrak and Gand. It also includes information on other alien creatures such as Banthas and Womp Rats.
You also get creatures rules/classes, new prestige classes, Challenge Codes for multiple creatures and a table listing the ages for all the aliens (similar to that in the Core Rulebook).
All-in-all a very useful book for any Star Wars gamer.

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Like the Dungeon & Dragons(r) Monster Manual, this product contains detailed statistical information that will give Gamemasters new options for nonplayer characters to include in their campaigns. The species descriptions also afford players opportunities to play the aliens as player characters.This is the ?rst collection of fascinating aliens and creatures from the Star Wars galaxy. It contains statistics and other information that will be fundamental to any Star Wars campaign, as well as be useful to any other campaign that uses the d20 system, such as the Dungeons & Dragons game.

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11/09/2011

The New Essential Guide to Alien Species (Star Wars) Review

The New Essential Guide to Alien Species (Star Wars)
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Now how are you going to understand the joke unless you know these species. And how are you going to know these species without the guide book.
This guide book is a description of the alien species found in the Star Wars. Generally each species gets two pages. On the left hand side wil be a drawing illustrating a representative of the species. On the tight is a description of the species, their home habitat, and other pertinent information about them. Overall, about a hundred species are so described, with another few dozen more given a third of a page or so of description.
This is the second edition of the book: revised, expanded and with color images of the alien species as requested by the readers of the earlier edition.
Of particular interest is the entry on 'Humans.' It remarks that we are really quite wide spread across the galazy. I guess that mean we've still got a chance.

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Discover who's who and what's what in the Star Wars universe with this beautifully illustrated guide–now in full color for the first time.When it comes to extraterrestrial life-forms, there's more to science fiction's most famous galaxy than just Jawas, Wookiees, Ewoks, and Hutts. From the skylanes of Coruscant to the worlds of the Outer Rim, an untold number of species populate those planets far, far away. And if you confuse Gungans with Gamorreans, or don't know a bantha from a tauntaun, you definitely need the in-depth data that only this revised, expanded, and updated guide can deliver.This comprehensive overview includes beings from all six of the classic movies–plus the novels, cartoon series, comics, and video games. It's an even bigger cross section of species than what you'll find in the Mos Eisley cantina. And each entry, from acklay to Zabrak, from amphibians to vacuum-breathers, features everything you need to know, including• complete physical description and official designation, so you can tell your sentients from your non-sentients, and your humanoids from your insectoids• homeworld: from dry and dusty Tatooine, stormy and waterlogged Kamino, to arctic Hoth, and countless other strange and varied worlds• phonetic pronunciation: Askajian, H'nemthe, Iktotchi, Ssi-ruu, and Xexto/Quermian aren't as easy to say as they are to, er, spell• notable appearance: a listing of one of the more significant appearances of each species in the teeming Star Wars storylinePlus, this brand-new edition includes a glossary of crucial descriptive terms and a completely original, full color illustration for each of more than one hundred individual species. It's a big galaxy, and someone has to organize it. Count on Star Wars®: The New Essential Guide to Alien Species–and don't leave your homeworld without it.

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