Showing posts with label force unleashed. Show all posts
Showing posts with label force unleashed. Show all posts

12/14/2012

Star Wars Miniatures: Force Unleashed Booster Pack Review

Star Wars Miniatures: Force Unleashed Booster Pack
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Got this and several similar packs to play with some friends who were getting back into the habit of playing role-playing games. The miniatures themselves are little over an inch tall and made of plastic. The only problem I have is that you never quite know what you will find in the box and some of parts of the pieces are thin and delicate, so they will break if you're not careful, but easy to repair if such a thing happens. Overall the pieces are nice to have for a more visual type of RPG gaming.

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8/26/2012

Star Wars The Force Unleashed 2: Prima Official Game Guide (Prima Official Game Guides) Review

Star Wars The Force Unleashed 2: Prima Official Game Guide (Prima Official Game Guides)
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This was a gift i got a child for christmas from our work's "giving tree". I never got to play the game, I bought it for a child who is from a poor family and all he wanted was this game. My understanding is that the boy's mother broke out in tears when he opened it and the boy has been playing with it non-stop.

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*Step by step walkthrough of every level with mission breakdowns for multiple platforms!*Detailed area maps with locations of Holocrons, saber crystals, objectives and more!*Learn combat techniques and combos!*Learn how to upgrade your Force powers!*Tips and strategies to defeat enemies including bosses!*Multiplayer and Unlockable details revealed!

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1/12/2012

Star Wars: The Force Unleashed Volume 2 Review

Star Wars: The Force Unleashed Volume 2
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As this is told through the eyes of Boba Fett - being my favourite character - and the hype from the Lucasasts guys saying this story is their Empire Strikes Back, I was hoping for something pretty special. Further to this, I found the first GN for the original Force Unleashed, a solid translation of the game. Sadly, however, this is a second rate, boring, lifeless, bordering on silly, story.
One good note; the artwork is superb. Other than that it is essentially a five scene story. Everything feels long winded, trying to fill the pages rather than projecting the story forward.
I was worried the game would be this lame, but apparently this is designed to compliment the game story (and hopefully this will be better once you've played the game - but I don't see how).
Personally, I loved this first game, it's story and all the associated books/merchandise. This one, so far, is feeling like they're cashing in on the first ones success...
:(

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1/06/2012

The Force Unleashed (Star Wars) Review

The Force Unleashed (Star Wars)
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The Force Unleashed is about a young man with Force powers so immense he can whip Vader and the Emperor simultaneously. Based on a video game in which you get to play this Force-wielding giant, the conceptual emphasis is on action and playability, rather than character or drama. Consequently the graphic novel reads like a series of set pieces, big fight scenes with a bit of exposition to tie them together. Ostensibly the plot concerns the inception of the Rebellion, but as with the beginnings of most things in the Star Wars universe, the origin of the Alliance is more than it seems.
Thematically, TFU cleaves closely to the SW universe formula - young man spends his life doing bad and redeems himself in the end with a tiny act of good. The orphaned Starkiller is raised as Darth Vader's secret apprentice, an amoral assassin who dispatches with equal skill characters on both sides of the war. Somewhere along the way he switches to being a good guy with a conscience and a love interest, though it's not really clear how either develops. Neither is why the leaders of the Rebellion trust anyone who shows up at their door expressing an interest in sacking the Empire.
The artwork is a mixed bag, with Brain Ching opening and closing the story with some finely illustrated chapters. Unfortunately, as with his stint on Knights of the Old Republic, he seems unable to work fast enough to complete an entire project - or takes assignments with impossible deadlines - and so we get a couple of less skilled artists working on the middle sections.
There is a novel of the same name covering the exact same story. I haven't yet read it, but given author Sean Williams' track record (as coauthor of one of the worst chapters of the New Jedi Order), and given that the graphic novel isn't anything worth bragging about, I'd wager the novel is as limp, or with more extraneous material, even limper. My suggestion would be to unleash your own force on the game. That is, if you have a console. PC users will have to settle for the graphic novel.
#

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12/19/2011

The Force Unleashed Campaign Guide (Star Wars Roleplaying Game) Review

The Force Unleashed Campaign Guide (Star Wars Roleplaying Game)
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Can't really go wrong here. WoTC did it again with this one, possibly better than their recent kotor supplement (comes down to a matter of taste really). I shall list the new features for your reading pleasure, in hopes that you purchase this product and perpetuate the WoTC Star Wars line.
New Species:
Aleena, Caamasi, Chiss, Felucian, Gran, Nosaurian, Talz, Togorian, Togruta, Whiphid, Yarkora
New Talents:
Various new talents for every class. New trees include Noble's Ideologue tree, Scoundrel's Smuggling tree, Scout's Spy tree, and a nicely expanded Soldier's Mercenary tree from Threats of The Galaxy.
Feats:
Twenty new feats, all of which seem pretty useful (lots of rage enhancements here). The real cream of the crop is the Unleashed feat, which greatly enhances the Destiny Point mechanic.
Prestige Classes:
Bounty Hunters and Jedi Knights get some new talents, Elite Trooper gets a Critical Master tree, and Force Adepts get an Imperial Inquisitor tree.
New prestige classes include: Enforcer, Independent Droid, Infiltrator, Master Privateer, Medic, and Saboteur.
New Force Abilities:
The real draw here (for me at least). Obviously, Unleashed Force powers are very very cool. New powers include: Corruption, Force Blast, Force Shield, Force Storm, Kinetic Combat, and Repulse. Each Force tree (Alter Control, Sense, Dark Side) gets new talents and there's a slew of new force powers and force secrets.
Other:
New equipment all around, an in-depth chapter on the Empire, a slew of new vehicles, and the mandatory stats for characters of the era. I'm probably leaving some stuff out but that's really the bulk of it. Highly recommended.

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12/04/2011

Star Wars: The Force Unleashed: Prima Official Game Guide (Prima Official Game Guides) Review

Star Wars: The Force Unleashed: Prima Official Game Guide (Prima Official Game Guides)
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Pros:
- Has good info on what/where each holocron is.
- Provides good character profiles.
- Provides short story line to better tie in The Force Unleashed with Star Wars III and IV.
Cons:
- The guide is very hard to follow when trying to proceed through a level. You get easily lost when using this guide. As you proceed down a path, you're not sure what part of the level the guide is referring to. It's very ambiguous.
- There are no detailed maps as you follow the guide, just one simple no detail map at the beginning of each section. You have to keep flipping back to the map and try to figure out where on the map you are. This gets very frustrating as you try to proceed.
- No best route and alternant route information.
- The screenshots in each section are hard to see and don't help. It's very hard to connect the screenshots to your screen. They are a complete waste of space and add no value. Detailed map inserts would have been a better use of this space.
- Although I listed Holocron locations above as a pro, the guide is frustrating to use as it guides you to them. The info and direction the guide provides is vague.
- Has errors for what buttons to hit for some force combos for the PS3. For instance, it may list X, X, X, X for a particular combo, the actual button may be square.
All and all, this is an ok guide, it helped me get some holocrons (although it was frustrating to use), but you really don't need it. The guide gives you generic advice and info on beating bosses that you could figure out yourself.


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8/21/2011

Star Wars: The Force Unleashed II Review

Star Wars: The Force Unleashed II
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After reading the Force Unleashed and the Fatal Alliance, both books I found average at best, I was a little worried about reading this second installment. I was picturing our fearless and recently dead Jedi/Sith to once again go force crazy as he fought a "boss level" every third chapter, a storyline that was done to death in the first book. To my surprise and gratitude I was wrong. Sean Williams has out done himself with this one. He has woven a complex and intricate web of emotion and suspense that makes the reader feel as if they are in the head of the main characters.
Juno Eclipse is removed from being Starkillers chauffeur and promoted to a major player within the resistance. A promotion that later bites her in the rear-end as she finds herself in a very unforgiving position later in the book. Sean did a very good job delving into the mind of Juno using her personality and affection towards Starkiller to further the books depth.
Starkiller himself has returned from beyond the grave(maybe) and the shallowness of the gaming storyline to be a well-developed character that is more than just a point A to B stick figure that is heartless and mindless. Sean has taken this character and worked his magic, usually saved for his own non-Star Wars books, and made Starkiller a human who's complexities are far deeper than the savage force wielder slaughtering everything in his path.
As for the other characters we have come to know from the first book, Kota, PROXY, Vader and the Organa's, yes they are there and yes they play very important roles within the storyline but this book has a completely different feel in comparison to the first that leaves these characters as a more supportive than instrumental part of the story. With the story taking place during the resistance there are a few surprise appearances from characters we know and love and as many of you may already know from trailers and commercials Starkiller does come in contact with our beloved Yoda. But be warned, do not look forward to in-depth interaction with these characters, it is my guess they have been thrown in for the sake of the game and are not heavy factors within the book.
All-in-all this book has done wonders to reaffirm my belief that Sean Williams is more than capable of producing a well written, complex and fun story within the Star Wars universe. I have begun to wonder about some of the books being published by Del Ray these days as their story arch's are borderline two-dimensional with only a few "deep and emotional" stand alones coming out once a year.
As for the four star rating. The book is very heavy on emotion and character psychology and the balance between that and the action scenes can be a little muddled, but that is only a minor factor. I was more disappointed with the lack of substance with Yoda and the fact that a very heavy thread to the story was left dangling at the end, I'm sure intentionally for the next installment. A fact that overall was not a big deal, it's just with the ending the way it is it left me with a feeling that only one thing was accomplished by the end of 280 pages when there could have been a lot more.
4.5/5 stars for the story. 4.6/5 on the epic scale. One of my favorites and sure to be read again in the future. Wise you would be to read this book I think.ALL FEEDBACK IS HIGHLY APPRECIATED. THANKS AND GOOD READING.


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NATIONAL BESTELLER The dark side could not seduce him.The Empire could not control him.Death could not defeat him.And now, nothing can stop him from seizing his destiny. As apprentice to Darth Vader, Starkiller was mercilessly schooled in the ways of the dark side and groomed for the ultimate Sith power play: assassination of the Emperor. He served without question, killed without remorse, and lost his heart without warning to beautiful Imperial fighter pilot Juno Eclipse, never suspecting that he was just a tool in the schemes of his masters—until it was too late to escape their lethal betrayal.Juno mourned Starkiller as dead, but now he is back, purged of all memories and programmed to kill—and this time, Darth Vader is determined not to lose his assassin. As fate brings Juno and Starkiller closer to reuniting, they will both have to make a stand. The prize could be freedom. The punishment for failing will be eternal enslavement to the dark side of the Force.Based on a story by Haden Blackman


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8/13/2011

Star Wars: The Old Republic: Deceived Review

Star Wars: The Old Republic: Deceived
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First of all, let me say that my biggest peeve with Star Wars novels is that too many authors seem content to fill their books with ridiculous plot devices, endless battle scenes, and shallow characters. I've had enough of superweapons - after all, we all know the good guys defeat them. Unfortunately, I thought Sean Williams' Star Wars: The Old Republic: Fatal Alliance, the first in the Old Republic series, exemplifies these problems. As such, I admit I approached Star Wars: The Old Republic: Deceived with some trepidation.
Fortunately, Paul Kemp's approach to the Star Wars universe is completely different. While technically the second book in the Old Republic Series, Star Wars: The Old Republic: Deceived features a new plot and new characters. WARNING: the rest of this review contains some minor spoilers, none of which as far as I'm aware are available elsewhere on the web - although I mention almost nothing past page 50 of the book.
Star Wars: The Old Republic: Deceived begins with the Sith sacking of the Jedi Temple on Coruscant, a scene featured in a Bioware trailer for the upcoming Old Republic computer game (I've posted the link in the comments section). By itself, this is a pretty dramatic opening for a novel and does a great job of bringing the action to life. The rest of the book focuses on how various characters cope with the destruction, and that's where it gets interesting. The plot is actually fairly simple, but effective.
For the Sith, the book follows Darth Malgus - the creepy guy on the cover who led the attack on the Jedi Temple. He's an evil villain to be sure, but also an emotionally complex one. He craves war and loathes peace, but also has a sense of honor and adversarial respect for the Jedi. Moreover, he cares for and loves his Twi'lek mistress Eleena - think an emotionally insecure Aayla Secura. I frankly can't think of another Star Wars villain since Thrawn who had as much nuance and sheer destructive potential.
Next, the Jedi Aryn Leneer struggles with how to react to the death of her father figure, Jedi Master Zallow. Where most Jedi come across as implacably calm, which honestly can get a bit boring, Aryn really has to struggle through her emotions. She comes to doubt the Jedi prohibition on attachment and questions the sacrifices she's made on behalf of the Order. She's not simply a female version of Luke Skyalker - and she comes across as much more real and more interesting as a result.
Finally, there's the smuggler character, Zeerid Korr. Except, unlike almost every other Star Wars novel, Zeerid isn't simply a wanna-be replica of Han Solo. In fact, quite the opposite. While he's good with a blaster, he doesn't have the same world weary cynicism. He's a caring father who was forced into the business by a family tragedy. He also has to make some difficult choices between earning money for his family and following his conscience.
Throughout Star Wars: The Old Republic: Deceived, each of these characters face unenviable choices and, to Kemp's credit, they do not always take the obvious route. I could not predict the ending - itself rare for a Star Wars novel. In the last 20 pages, I actually gasped aloud at a certain turn of events. Without spoiling the ending, I think it's fair to say we can look forward to a sequel.
I will provide a brief warning. While Star Wars: The Old Republic: Deceived does have plenty of lightsaber combat, these aren't the focus of the book. Moreover, there really isn't much starfighting at all. If you prefer Star Wars novels with constant action, then this book might not be for you. It's a matter of preference. However, I suspect most readers will be pleasantly surprised at the direction of the Old Republic series and the character development in this story.

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