3/04/2012

Rebellion Era Campaign Guide (Star Wars Roleplaying Game) Review

Rebellion Era Campaign Guide (Star Wars Roleplaying Game)
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The Rebellion Era Campaign Guide for the Star Wars Roleplaying Game (Saga Edition) focuses on roleplaying in the time of the original trilogy, a key era for many of us that grew up with the movies and loving Luke, Leia, Han, Chewie, R2, and Darth Vader.
Chapter 1, "Heroic Traits," introduces an Alliance cell party concept and then moves to one of the best features of the book, the addition of backgrounds. Mechanically, these generally reflect skills tied to the background but ideas for fleshing out characters also provide a nice boost to character development. The chapter includes additional class talents and sample concepts as well as regular and species feats before introducing the Kilian Rangers as an additional Force-using tradition.
Chapter 2, "Prestige Classes," contains additions for Ace Pilot and Officer as well as two new prestige classes, Improviser and Pathfinder. The former basically seems like the MacGyvers of Star Wars: "Improvisers can quickly grasp the needs of a situation, analyze what tools are at hand, remember relevant information, and combine all these factors into a hasty (though not necessarily elegant solution." Pathfinders really consist of extensions to the Scout class, using Jan Ors as an example.
Chapter 3, "Equipment and Droids," has a few minor weapons, armor, equipment, and droid listings, but much of that type of content actually shows up in factional chapters 6-8.
Chapter 4, "Vehicles and Starships," holds particular interest for the remaining players of the MMORPG Star Wars Galaxies. In addition to a few speeders, this chapter lists statistics and background for most of the SWG Freelance faction starfighters and a few other ships, including some space transports.
Chapter 5, "Rebellion Era Campaigns," discusses some themes of the era as well as campaign elements and suggested adventure hooks. New game masters as well as those looking for a few new ideas for their campaigns and role play will really appreciate this section.
Chapter 6, "The Rebel Alliance," lists a brief history of the Rebellion and outlines the organization of the Alliance, including a little bit of clarification on Special Forces versus Special Operations (mostly independent operatives). It gives data for some Alliance personnel (generic NPCs) and personalities (e.g. Ackbar, Wedge, Cracken, Biggs, Nien Nunb, and others). Also, the chapter has a Technology and Vehicles section, including rules for tactics from the Rebel Field Guide (an in-universe manual), plus Weapon Emplacements, Combat Assault Vehicles, and several starships not listed in Chapter 4.
Chapter 7, "The Empire," has a similar structure to Chapter 6. It includes an even briefer view of the organization of the Empire and its military, generic NPCs, and only two specific NPCs (Grand Moff Trachta and Janek "Tank" Sunber). Additional equipment, droids, vehicles, and starships round out the chapter.
Chapter 8, "Fringe Factions," could well have fit into the Scum and Villainy book. It lists stats for three bounty hunters from Episode V (4-LOM, IG-88, and Dengar), then a bit of background and additional NPCs or vehicles for Black Sun, Cloud City, Jabba's organization (including a few GM tips for encounters with the famous Hutt), the Zann Consortium, and the Corporate Sector Authority. One beast, the Cracian Thumper, is included.
As we've come to expect in these books, it includes quite a bit of high-quality art. While it does use a few movie stills here and there, most of the art reflects new droids, vehicles or starships, plus a few NPCs rendered very very well. The art style fits very nicely with the rest of the Saga Edition books, so if you have enjoyed the others, this one will definitely carry its own weight.
Unfortunately, the editors appear not to have proof-read very well. Lots of spelling and grammar errors made it to print, the outline "levels" don't always seem to match properly, and in one glaring case an image of Crix Madine is used as Carlist Rieekan. The spreading of equipment, droids, and starships out of their respective chapters and into the factional chapters also may make it difficult for GMs to rapidly find what they need.
Overall, I really enjoyed the references to content from Star Wars Galaxies and the help with character backgrounds and hooks. Due to this latter part alone, GMs or players with campaigns in nearly any era should find it helpful.

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3/03/2012

The Nanotech War (Star Trek Voyager) Review

The Nanotech War (Star Trek Voyager)
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First of all, don't be misled by the cover art. Don't *ever* be misled by cover art! Haven't we all learned this lesson? Although intriguing, it does not mean this is a P/7 story, as some avid P/Ters were certain of when this book first appeared. While the story's key players happen to be Paris and Seven, their plotlines go in different directions.
In fact, this story, set after the Paris/Torres nuptials but before Miral, has enough P/T moments in it to qualify as naughty fanfic, if lines like "And that was all either of them said for quite some time." or "Then she kissed him. Hard." were expanded a paragraph or two. As an avid P/Ter myself, I was able to fill in those particular blanks very nicely, thank you. And speaking of Miral, I don't think this story is set too much before her. Torres is nauseous enough times to make me suspicious, and one time she actually pukes, so, hey, you do the math.
Obviously, a story about people who use nanotechnology almost exclusively would eventually involve Seven rather intimately, but the Paris subplot leaks dangerously into the gratuitous plot device, involving as it does "accidental" kidnapping and amnesia in Our Favorite Pilot. I'll let you figure out what happens when he's returned to the ship without his memory. (These people, by the way, named the Chiar, were described as looking something like St. Bernard dogs, but I kept calling them the Chair and imagining my dining room. Funny what a one-letter switch will do to a word, huh?)
Janeway, unfortunately, does little in this book but stomp from the bridge to her ready room and figure *everything* out in the last dozen pages or so. Fortunately, we've seen this enough times in Trek, so the "too much, too fast," ending is no surprise.
And you can see, after all this, I still gave the book four stars. That's because: a) I love Star Trek Voyager, and b) I thought it was an enjoyable read, if not a memorable one. Despite the numerous typos and odd repeated use of the same word in the same sentence (i.e., "Seven shut the tricorder and headed for the mouth of the alley, her mouth set in a grim line."), there were enough clever moments to make this book worthwhile.
One final note of caution: If you're not a fan of C/7, then you'd better watch your step with this one. It is most certainly pointing in that direction. But at least we're given a clue about how C/7 got its start, something distinctly missing from the show. And that clue was believeable and well-written, IMNSHO.

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Call to Arms (Star Trek: Deep Space Nine / The Dominion War Book 2) (v. 2) Review

Call to Arms (Star Trek: Deep Space Nine / The Dominion War Book 2) (v. 2)
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This book was one of Diane Carey's better efforts, and one of the best novelisations I've read of any star trek episode. It was really written well, starting off with the attack on DS9 in 'A Call to Arms' right up to halfway thorugh 'Sons & Daughters' inclusive. Personally, I really enjoyed the first part describing the attack on DS9, Sisko's speech, and some details into the attack the Torros III shipyards. This book is a must for all those fans of DS9, and if you're not a huge fan of it consider it anyway, it's good. Go Carey!

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Captain Sisko and the Deep Space Nine team must find a way to close down the wormhole to the Gamma Quadrant before the entire Federation is enslaved by the Dominion.

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3/02/2012

The Stars at War (Weber, David) Review

The Stars at War (Weber, David)
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I pre-ordered this book thinking it was a continuation of the series; it's not! this is the novels 'Crusade' and 'In Death Ground' combined into one hardback book. Now it's nice to have these novels in hardback form and I probably would have bought it just to replace the old paperback copies, but there's no reason for this book not to be listed for what it is.

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Three complete novels in the New York Times best-selling series, all in one generous volume.Insurrection: After the war against the Khanate ended in victory, the Inner Worlds found it hard to give up the powers they had seized over the Fringe Worlds during the conflict. So they invited the Khanate in to the Federation, to keep the colonial upstarts in their place. The Fringers have one answer to that: Insurrection!Crusade: Neither side in the Human-Orion war was strong enough to defeat the other, so it fizzled into an uneasy peace filled with hatred and mistrust on both sides. Then a ship appeared from the dim mists of half-forgotten history, and fired on the Orion sentry ship, igniting the fires of interstellar war anew, in a quest to free Holy Mother Terra.In Death Ground: The human race and two other star traveling races had warred with each other in the past, but now all three are at peace-a peace which is shattered by the discovery of a fourth race, the "Bugs." The newcomers are mind-numbingly alien in their thought processes, have overwhelming numbers, and regard all other species as fit only to be food animals. There is no hope for peace with the invaders, and the galaxy explodes with a battle to the death. Kill-or be eaten!

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The Art of Star Wars, Episode I - The Phantom Menace Review

The Art of Star Wars, Episode I - The Phantom Menace
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Sellers are using this page to sell a book that is actually titled: THE ART OF STAR WARS EPISODE I: an excerpt of the book written by Jonathan Bresman. The ISBN matches this work, which is only 44 pages in length and was given away with the purchase of a VHS version of the Phantom Menace. The way Amazon lists this book can be misleading because they refer to it as the paperback edition in the review which claims it is a massive volume with over 600 illustrations. They are actually referring to another edition of the book... the TRADE PAPERBACK EDITION. This error has caused me a lot of fuss with two of the used book traders here at Amazon. Know that you are not buying the 200+ page oversize work with this webpage.

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3/01/2012

I Am a Droid by C-3PO (Star Wars Episode 1) (A Random House Star Wars Storybook) Review

I Am a Droid by C-3PO (Star Wars Episode 1) (A Random House Star Wars Storybook)
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For those of you with young children, my son will be four in a couple months, this book is awesome! He hasn't put it down since we gave it to him a week ago.
This is a short picture book, which is narrated by C3-P0. The pictures are vivid and colorful. Most of them look as if they were taken straight from the Phantom Menace film footage, giving them an 'in the action' feel.
As an added bonus, this book also contains foil stickers of various droids/robots. My son loved pulling them off and sticking them to his clothes and bed posts. Reminds me of when I was four playing with my Star Wars figures and the likes. I will definitely be getting the remainder of the books in this series.
Excellent for kids and parents too!

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The Day of Reckoning (Star Wars: Jedi Apprentice, Book 8) Review

The Day of Reckoning (Star Wars: Jedi Apprentice, Book 8)
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Actually there are many reasons and they all, I would suggest, can be found by answering the question, "why do I read?'
My involvement with Star Wars began with a 4-hour wait on a brutally hot afternoon to see the original movie. Even though decades have passed my Father still holds that day against me.
Star Wars in all of its written forms are great fun. Mr. Lucas with the help of talented Authors/Authoress' has kept the Galaxy he created interesting and fresh into it's third decade. There are many things that continue from generation to generation, not all are positive, some are harmful, others destructive. This science fiction epic has now become an event for the original kids to now bring their kids to enjoy a common interest.
Jude Watson is responsible for continuing the adventures of Qui-Gon and Obi-Wan during a time period prior to Episode I, as well as providing insight that is valuable in the future for fans. And for those who follow this series of which this is installment #8, Qui-Gon is off to confront a fallen former apprentice of his, Xanatos, for the final time? Will Qui-Gon take Obi-Wan back as his apprentice? And how will this latest installment leave you hanging?
I do sit with kids in the local store, sometimes I listen, and sometimes I am questioned. The questions are usually confined to do I really read these kids books, and amazement that I saw the original film and have yet to die of old age. There is a tremendous amount of garbage that is all too accessible to children. Just turning on the television can expose them to R-rated violence, and there are dozens of channels of programming that do not even rise to the level of trash.
That's why I read these books. I love seeing young kids with books, the same kids that will write reviews very soon here on Amazon. And the message these books send is a positive one; Peace Over Anger, Honor Over Hate, Strength Over Fear, violence is always a last and unwanted result; any death is to be mourned.
I thank Mr. Lucas and Jude Watson for this series. The books are fun, they are written well, you cannot fool a child as they sense nonsense well before adults. And while there is some violence in these books it is comparatively mild, and always discussed in an intelligent context.
So I am thrilled a new generation has embraced this saga, and better yet, it gives this "old" Star Wars fan more to read about that time so long ago.......the 1970's!

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