1/14/2012

Galaxy of Intrigue: A Star Wars Roleplaying Game Supplement Review

Galaxy of Intrigue: A Star Wars Roleplaying Game Supplement
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Galaxy of Intrigue is yet another solid supplement for the Star Wars Sage RPG, introducing the mechanic of skill challenges like in D&D 4e, using a series of skill rolls and roleplay to perform a task that wouldn't normally take just a single roll. In my opinion it's a great mechanic that melds dice rolling with the encouragement to roleplay your character and stress their abilities.
The usual assortment or additional species, equipment, droids, and ships are backed by a series of ready-to-run encounters, plot hooks, and campaign jump points.
Get it while you can, Wizards of the Coast has dropped the Lucasfilm license and the entire line will be out of print and off shelves before long. Ships of the Galaxy and Knights of the Old Republic are fetching upwards of $70 on Ebay!

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New rules and character options for campaigns laced with intrigue.The Star Wars galaxy is rife with treachery and intrigue, from the machinations of Darth Sidious and the Bothan SpyNet to the secret agendas of the Rebel Alliance and the Empire. This supplement gives players and Gamemasters everything they need to run games and play characters in a galaxy of intrigue.This book provides new options and gear for nobles and other sly-minded characters, as well as a host of adventure hooks and campaign seeds that can be used to inject elements of intrigue into campaigns of all eras. It also includes rules for running skill challenges.

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