Showing posts with label casio. Show all posts
Showing posts with label casio. Show all posts

11/29/2011

Starfighters of Adumar (Star Wars: X-Wing #9) Review

Starfighters of Adumar (Star Wars: X-Wing #9)
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Mr. Alston has done it again with his newest addition to the x-wing series. He has made me laugh. Stackpole, who really is the master of the x-wing books (but let's not get into that) hasn't really made me laugh. Alston has. At first, I hated this book. I actually bought it four or five months ago, but just now got around to reading it again, and deciding I liked it. This book grows on you. At first, I was disapointed that most of the Rogues/Wraiths weren't mentioned, because the story centers on Wedge, Tycho, Wes and Hobbie, but then I realized that we don't get enough of these characters. Wedge has depth in this book, a personality. Hobbie actually has lines. Heck, Hobbie has *sentances* in this book! A major improvement from other books. Tycho and Wes are their loyal and loveable selves accordingly.
Wedge, who had just broken up with Qwi, finds he needs a vacation, but before he can go off, Gen. Cracken sends him and the other three off to the newly-discovered planet of Adumar, where pilots are almost worshiped, and fighting is the law of the land. They are sent to try and get Adumar to join the NR, for reason of which Adumar has large proton torpedo producing facilities. (Or they may have large missle facilities, it isn't really important.) While on planet, Wedge and friends get a body guard, Cheris, and a two headed lady. (Long story, read the book) Wedge also meets up with an old friend, and a lot of loose ends are tied up. Also the gang of fighter pilots cross-dresses, and Hobbie shrieks like a woman. (Just read it.) ~Nishana

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Book 9 in the exciting series!The X-wing fighter pilots have earned their reputation as the Rebel Alliance's ultimate strike force by overwhelming enemies with their rapid-fire assaults. But now they are about to embark on a diplomatic mission that will prove to be even more hazardous than all-out combat....The neutral world of Adumar has decided to pick a side in the war to control the galaxy. Delegates from both the New Republic and the Empire have been invited to Adumar, and each camp will be given a chance to plead its government's case. But there is one small catch: since the Adumari prize military skill above all else, they insist that both delegations be composed exclusively of fighter pilots. For pilot Wedge Antilles and his company, it's an unfamiliar exercise in diplomacy--and one that's filled with unexpected peril. For once they arrive, the X-wing pilots are challenged by Adumar's fierce warriors and attacked by Imperial assassins bent on eliminating all competition. But these challenges pale in comparison to the threat posed by a rogue Republic agent...one who is determined to win Adumar's allegiance once and for all--even if it costs the X-wing pilots their lives.

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11/18/2011

Isard's Revenge (Star Wars, X-Wing #8) Review

Isard's Revenge (Star Wars, X-Wing #8)
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Although I was pleased to see the return of the Rouges in this book, I thought that the last Rouge Squadron based novel did a good job of tying up all the loose ends with the characters, which lead to this book running low on character development. The return of Isard was a big disappointment at the start, because the first four books were dedicated to her downfall and her "death". I felt as if Stackpole ran out of ideas for villains and was just using an old one to create a new book, but then as the plot progressed I ended up liking the book, as Stackpole used his fleshed out characters like Corran and Gavin, and highly descriptive battle sequences to move the mediocre plot along. Overall a fun read but lacking depth.

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11/01/2011

Solo Command (Star Wars, X-Wing #7) (Book 7) Review

Solo Command (Star Wars, X-Wing #7) (Book 7)
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1. The Rogues are back with more to do. Corran Horn, Tal'Dira, and Iniryi Forge have quite a bit of stuff here. Forge's one chapter seems to give more dialogue than Stackpole ever gave her after WEdge's Gamble.
(Man, this keyboard is messed up. Any mistakes are probably because of the keyboard. Keys are sticking all over the place.)
2. The humor is still great. Wedge' mutiny and his revenge on Jansen are terrific. Elassar Targon seems to fit in well withthe Wraiths, except for Runt of course.
3. Awww, Wedge is back with Iella, I guess. Sort of. She's mentioned in one scene. Anyway, they are back together.
4. Han Solo is dead on with character. Great job, Allston.
5. Great Drama marks this book. The scene where Face accidently makes a revalation over an open comm channel is great. Wraiths in the oven, also good. Wedge and Baron Fel played out great too.
6. Deaths. Allston has backed the body count down a notch or two but the deaths of characters are appreciated. Two relatively minor characters are dispatched in various battles but the way one of them dies is particularly chilling.
7. About time we had assasins in the SW universe. The attacks on the political and military officials were very nicely done.
8. Opening. Allston has the best opening paragraphs of any SW EU author IMHO. He started off Iron Fist with a bang and he matches it here. Twelve minutes to live. Wow!!
One minor quibble:
It got a little old having Solo jump in and pound at Zsinj and then having him jump out and Solo slumps his shoulders in despair. Redundancy and predictability are the name of the game in these slugging mathces.
Gotta go. I'd stay longer but someone just came in to tell me that the Rancors are stealing my top hats. I've got to put a stop to that. See ya.

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10/20/2011

Iron Fist (Star Wars: X-Wing Series, Book 6) Review

Iron Fist (Star Wars: X-Wing Series, Book 6)
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Star Wars books sometimes suffer from life- and galaxy-shattering plots, to the point the they are often depressing, unbelievable, and sometimes just stupid. The Wraith Trilogy (Rogue Squadron: Wraith Squadron/Iron Fist/Solo Command) is almost the antithesis, injected with humor and life, even though the characters are self-professed screw-ups about to be washed out of piloting. Instead of being a lot about piloting and aerial dogfights, this unit is made up of commandos who are also great pilots. The characters are mainly new and untried, and desperate to impress their commander, Wedge Antilles, hero of the New Republic, who creates this unit to meet a real need. The Wraiths learn to trust each other, cheer together when they succeed and cry real tears when missions don't go according to their plan, and they lose friends and comrades. Though these stories were obviously conceived to dove-tail into "The Courtship of Princess Leia," they are great stories, with many funny lines and situations. Its not all comedy -- the unit helps one member through manic depression and career-ending insanity, another is a spy who ends up wanting to be just an honest pilot, another is a former slave who is forced to murder a squadron mate, yet another realizes that he is the killer of the father of one of his pilots, another seeks to contact a traitor to learn about his sister, etc. Heady and heavy stuff! Since none of these are main or film characters, there is no fear of contradicting continuity for the characters of this series. I became a Star Wars novel fan through these lines of books. I admit, I am disappointed with most of the other novels, and always wish that more Wraith Squadron books could be written instead, even as children's books, if need be!

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They are the Rebel Alliance's ultimate strike force--sleek, swift, and deadly. For these X-wing fighters, no job is too dirty or too dangerous. Now they must rise to meet an impossible challenge: stop a powerful warlord by pretending to be his ally.Against all odds, the controversial Wraith Squadron has survived its first covert mission. But now they are called upon to cheat death twice. This time Wedge Antilles sends them in to stop the warlord Zsinj and his Super Star Destroyer, Iron Fist. If Zsinj joins the Empire, it could turn the tide of war against the Rebels. The Wraith Squadron's mission: infiltrate the warlord's fleet and uncover his carefully guarded plans. To do so, they must pose as ruthless pirates seeking to join Zsinj's forces. And that means first becoming pirates in space lanes teeming with Imperial Navy patrols. If that isn't enough to get them killed, they'll have to pass one last test--a suicide mission for Zsinj.Can they survive the test and turn the tables on Zsinj?Or is this the end for Wraith Squadron?

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