Showing posts with label force. Show all posts
Showing posts with label force. Show all posts

2/11/2012

Tempest (Star Wars: Legacy of the Force, Book 3) Review

Tempest (Star Wars: Legacy of the Force, Book 3)
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The Star Wars Extended Universe (EU) continues to grow. The Legacy of the Force (LOTF) series, written by Karen Traviss, Aaron Allston, and of course Troy Denning seems to be generating about four books a year. In this part of the EU, the old Empire is gone, but forming a new 'Galactic Alliance' is difficult. Local warlords gain control of one or perhaps a few planets and must be corraled into line. And where warlords exist, there will be rebels, insurgents and warfare.
All of this comes into action in the LOTF, along with personal problems between family. In my opinion this is one of the better series in the EU. It has more depth of characters, more interpersonal conflicts that make sense, and a more reasonable setting than many others.
Marc Thompson also adds a good bit of depth to the reading of this book. His voice comes through clear and easy to understand with enough emotion to help you believe in the situations as they develop.

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12/17/2011

Star Wars: Dark Times, Vol. 1: Path to Nowhere Review

Star Wars: Dark Times, Vol. 1: Path to Nowhere
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The Dark Horse line of Star Wars comics seems, at times, glutted with new ideas. Some are very good, and some -- for reasons of concept, execution or, in a few cases, both -- really should have been left on the reject pile.
The latest series, Dark Times, falls solidly in the "win" column. The first volume, The Path to Nowhere, sets readers up for a fascinating storyline at an era only slightly explored in existing Star Wars fiction.
Anakin Skywalker has fallen to the Dark Side and become Darth Vader -- but the Rebellion described in the original trilogy of films is still many years in his future. Now, for all his brooding menace and power, Vader is still an unsure apprentice learning the ways of his master, Emperor Palpatine. And, with fragments of Skywalker's conscience still struggling in his mind, Vader is not sure his master always acts with the best interests of the Empire at heart.
The Path to Nowhere is bold storytelling that doesn't flinch from taking a dark turn in its plot. Some of Vader's secret thoughts may surprise readers; some of Jannir's actions certainly will. With a strong story supported by Douglas Wheatley's excellent artwork, Dark Times can consider me hooked.
by Tom Knapp, Rambles.(net) editor

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These are dark times indeed, when even the noblest of undertakings must rely on stealth, deception, and possibly the betrayal and abandonment of friends and loved ones.Jedi Dass Jennir and his companion Bomo Greenbark survived the Clone Wars, but the fate of Bomo's wife and daughter remains a mystery. The two friends are determined to find them, but their path leads them from danger to darkness - where each of them stands to lose more than they may hope to gain.Meanwhile, Darth Vader must deal with some unpleasant realities - and memories - of his own. Though he is a Dark Lord of the Sith, even he must bow before the power of the Emperor.

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12/15/2011

Patterns of Force (Star Wars: Coruscant Nights III) Review

Patterns of Force (Star Wars: Coruscant Nights III)
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...but was simply too ridiculous to pull it off.
Another reviewer on here wrote about the "silly" things in this series and I agree with that review. Reaves, who did so well with the MedStar books, should have stayed out of Jedi lore and delivered more Star Wars through another perspective. Much like Traviss really shines when she deals with non-Jedi (the Clones and Mandalorians) Reaves' medical personnel and media hounds were truly interesting to read. Some people just shouldn't be allowed to muck about with lightsabers and Force-religion.
The Coruscant Nights Trilogy tries too hard. I appreciate the attempt at having a noir feel - in fact, I think it's a great idea. I don't think that having a Jedi play Private Eye is such a good idea. It comes off completely silly, trite, and campy. Were the character of Jax Pavan a normal citizen, or perhaps a law enforcement agent, a reporter, or even a person with just a slight affinity for the Force, these books could have been fantastic. The conflict could have existed on a level of a lone do-gooder against a corrupt system. We could have seen the bad guy be an Imperial agent, an Imperial enforcer - something. However, since he's a full-fledged Jedi Knight, we get such ridiculous things thrown in here for "excitement" (enter, the Inquisitors, and the "Inquisitorius"- an entire legion of Dark Side users) that this turns into a complete turn-off. The Inquisitors were one of the worst additions to Star Wars lore that I have ever come across. Suddenly we have Vader training dozens (perhaps even hundreds?) of Force-users in the Dark Side to hunt down other Force-users and rogue Jedi. I mean, there's the whole "Rule of Two" thing, plus one would think that any Force-users would be seen as a threat to the Palpatine/Vader regime. Plus, the idea of an Inquisitorius is such a big one that it makes a strange gap in continuity that we've never heard about it at any point until now.
And one character's use of the Force is so beyond a level we've ever seen before and he's not even fully trained? This kid, who's never had any instruction, mind you, is vaporizing people with the Force. How many Masters of the Force have we seen or heard of doing this? And some teenage kid is pulling it off with "just instinct."
Light sculptures shielding the Force from detection? Ugh. Don't get me started.
And Vader going on a "bad trip" (an actual quote from the book) when he takes some bota? Good God, the last thing I want to see is the Dark Lord himself having some drug freak out.
Plus, Reaves' characterization of Vader is just awful. His dialogue is never right, his motives and actions are so un-Vader-ish that I had to keep reminding myself that it was the same character. At one point, he asks if his display of an imprisoned character's post-torture state is too disturbing and distracting, and so he removes the character from view with a very sarcastic sense of "is that better, now? insert-evil-laughter-here." It was much too Bond-villain for me. He tortured Han and Leia and let the reverberations in the Force be enough punishment/lure for Luke. Why the petty display through hologram for Jax? It's just lame.
And Reaves is apparently in love with his own grasp of vocabulary. The sentences are often long, clunky, and way too wordy to even be enjoyable to read. At times I had to put the book down and stop reading simply because I felt as if I were reading a thesaurus.
This series isn't the worst Star Wars I've ever read, but it's fairly close. I would recommend this to people who are die-hard only since anyone who doesn't have an extremely strong sense of love for the Star Wars franchise will see that love extinguished by this trilogy.

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After the Empire's bloody purge of the Jedi, one lone Knight still fights for those who cannot, unaware that he's about to be swept into a cataclysmic battle against the Master of Darkness himself.Throughout the galaxy, a captured Jedi is a dead Jedi, even in Coruscant's most foul subterranean slums, where Jedi Knight Jax Pavan champions the causes of the oppressed with the help of hard-nosed reporter Den Dhur and the wisecracking droid I-5YQ. But Jax is also involved in another struggle–to unlock the secrets of his father's death and his own past.While Jax believes that I-5YQ holds some of those answers, he never imagines that the truth could be shocking enough to catapult him to the frontlines of a plot to kill Emperor Palpatine. Worse yet, Darth Vader's relentless search for Jax is about to end . . . in triumph. The future looming over the valiant Jedi and his staunch pals promises to be dark and brief, because there's no secret whatsoever about the harshest truth of all: Few indeed are those who tangle with Darth Vader . . . and live to tell the tale.

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10/20/2011

Shards (Star Wars: Legacy, Vol. 2) Review

Shards (Star Wars: Legacy, Vol. 2)
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Star Wars Legacy: Shards is a collection of issues from the comic book series of the same name. The series is set in the "future" of the movie universe - a time during which Luke Skywalker, Han Solo, and most of the other well-known heroes are long dead (though their influence remains). The series uses a dark tone similar to that of Empire Strikes Back, and is not for young children or those that can't handle mature subject matter.
Unlike the first volume, the stories collected in Shards do not follow one primary thread - they are small pieces and backstories that help to define the Legacy universe as a whole. These stories are quite varied, and tend not to focus on the principle characters in the previous volume (Cade Skywalker, the main character in Broken, for instance, doesn't even make an appearance in this volume until 3/4ths of the way through). The nature of this volume might disappoint readers that want more of the epic Star Wars flavor that was found in Broken, but they should be happy with the next Legacy volume, _Claws of the Dragon_, that uses the background built here to present an enthralling adventure readers won't want to miss.
Note: Shards contains issues four, eight, nine, ten, eleven, twelve, and thirteen of the comic book series.

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9/22/2011

Star Wars: The Force Unleashed (Star Wars (Del Rey)) Review

Star Wars: The Force Unleashed (Star Wars (Del Rey))
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Sean Williams' novel The Force Unleashed is part of a multimedia blitz from Lucasfilm centered around the release of a multi-platform next-gen videogame. This particular project was started in 2005 and has the twin goals of providing a unique and trail-blazing gaming experience while simultaneously adding an important new chapter to the overall Star Wars saga. I've followed the development of The Force Unleashed with a certain degree of skepticism, centered around my doubt that a storyline so focused on creating an over-the-top, ultra-powerful gaming experience would be able to also sustain a compelling narrative.
Now that the novel is here, it appears my concerns were well-founded. The book reads like a summary of a videogame. Yes, that's what it is, but that doesn't lend itself to a well-rounded story. The characters in the book are thinly sketched, the plot is a series of "missions" that end in what are clearly boss fights in the game, and the bigger storyline has such a fundamental impact on the overall story of the saga that it undermines itself by being too rushed. Large expanses of the chapters are devoted either to tedious action sequences or the inner monologues of two of the characters, so not much room is left for meaningful exposition or more exploration of the plot's impact on the other main characters.
The two characters that get the bulk of the attention are Darth Vader's secret apprentice, a boy he has raised to eventually help him overthrow the Emperor, and Juno Eclipse, an Imperial pilot with misgivings about the side of the war she has chosen to fight for. The secret apprentice is the main character in the game, and his missions have a bizarrely amoral bent to them. Since Vader wants him to remain completely secret from everyone in the galaxy, that entails the apprentice slaughtering every single person that crosses his path, even his supposed Imperial allies. It feels like the storyline creators (while Sean Williams wrote this novel, it is based on the overall story from Haden Blackman), were concerned that this character might be too evil if he only wiped out good guys, and so they alleviate that by having him kill everybody. I find it hard to reconcile the apprentice's massive killing sprees with the vastly different role he is placed in at the end of the book.
The other difficulty with the apprentice's missions is the lack of tension during the action. He mows down any number of any enemies he encounters with no problems. His ability to tap the Force is close to unlimited, which is an interesting concept but it certainly doesn't make for a gripping fight scene. There are many descriptions of piles of bodies, people flying into walls, waves of Force power rippling through rooms, but the sequences are so nebulously depicted that they don't have enough impact. He does struggle some in the boss fights, but fans of Darth Vader as he was portrayed in the original trilogy are probably not going to like how his fight with the apprentice turns out here. I also was surprised how quickly his battle with Jedi Master Shaak Ti was resolved. Here is a leading Jedi who had survived sixteen long years since Order 66: it felt like there was a lot more story left to be told. Not to mention her apprentice, who essentially turns bad, fights the apprentice, and runs off, again feeling too much like a scene from the game and not a fully-realized story.
Williams describes the settings well and it is easy to visualize the distinct locations the story rapidly moves through. I enjoyed the brief appearance of a certain Rebel original trilogy character, and the apprentice's droid sidekick Proxy is an innovative concept. Proxy has a hologram technology that allows him to appear as anybody he has in his database, which has interesting ramifications for communications, fight training, and potentially for the apprentice's spy missions. He also provides a few nice moments of comic relief.
I won't spoil the end events of the story, which have a significant impact on the original trilogy of movies. Suffice it to say that they open up some interesting ideas, but I sorely wish Williams could have been freed to spend most of the book on this plotline and a whole lot less on action sequences. After reading the book, I am optimistic that the game itself may be a very engaging experience, but I would mostly recommend the novelization to hardcore fans who, like myself, want to know all the ins and outs of the larger saga.


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